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Surface Reconstruction from Scattered Point via RBF Interpolation on GPU

机译:基于GpU的RBF插值从散乱点进行曲面重构

摘要

In this paper we describe a parallel implicit method based on radial basisfunctions (RBF) for surface reconstruction. The applicability of RBF methods ishindered by its computational demand, that requires the solution of linearsystems of size equal to the number of data points. Our reconstructionimplementation relies on parallel scientific libraries and is supported formassively multi-core architectures, namely Graphic Processor Units (GPUs). Theperformance of the proposed method in terms of accuracy of the reconstructionand computing time shows that the RBF interpolant can be very effective forsuch problem.
机译:在本文中,我们描述了一种基于径向基函数(RBF)的并行隐式表面重构方法。 RBF方法的适用性受其计算需求的影响,要求解决线性系统大小等于数据点数量的问题。我们的重构实现依赖于并行科学库,并且得到了多核架构(即图形处理器单元(GPU))的大量支持。所提方法在重建精度和计算时间方面的性能表明,RBF插值可以很好地解决此类问题。

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